College GameDay Desk Experience

College Football Hall of Fame, Atlanta


The College GameDay desk experience at the College Football Hall of Fame lets fans go on-air with the ESPN College GameDay crew. Visitors sit behind the desk and read from a teleprompter while interacting with the GameDay cast who are digitally-inserted beside them at the desk in real-time. Personalized animations come to life around the visitors on-screen, based on their favorite team.

Three machines run 4 displays, a BlackMagic camera, a directional microphone, transducers, stereo speakers and studio lighting embedded in the exhibit.

All three machines run Unity apps: one grabs visitor RFID data and serves a touch-based team-selection UI, one runs the teleprompt screen, grabs video and mic input, and digitally composes the final digital composite in real-time, and the last one receives the final composited recording from the teleprompt machine via FTP once the experience is complete in order to display it at the replay station. The Bodypix segmentation model is used to place the visitors' bodies in the digital composite in real-time.

Hardware spec, technical design and software development was executed by Luobin Wang and myself from design through install. Hall Ramirez designed the motion graphics, Hannah Chiarella produced the static graphics including the background mural, Octagon helped produce and edit the talent footage, and Cortina developed the application monitoring software and RFID middleware.